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Igloo Unreal Toolkit
Click the buttons below to download the most recent version of the Igloo Unreal Toolkit. We try to keep this updated as often as Unreal releases a new version.
Key Features
Live-streaming of 360 capture from Unreal and Unity games Engines
Integrates into the graphics pipeline to provide the best output
Works with post processing systems
Network and local output systems (NDI or Spout)
Works in-editor and post build
Configurable post build to suit any igloo structure
Gyro-based player crosshair system for better 360 control
Key Components
NDI Sender
Allows sending of video and audio from Unity and Unreal over a network (LAN)
Works in editor and builds
Resolution is limited to network bandwidth
Useful for VR based partial integrations (VR Spectator)
Included in Unity toolkit, optional extra for Unreal Toolkit.
Spout Sender
Shares textures instantly between programs on the same computer
No limit on FPS
16k Resolution limit
Works in editor and builds
Best method for communicating with Igloo Core Engine
Previous Releases
V 5.4
Updates
Live-streaming of 360 capture from Unreal and Unity games Engines
V 5.3
Updates
Spout plugin, as 4 functions no longer compiled
V 5.2
Updates
Gyro based crosshair system
Adjusted cubemap generation system
Added facility to change resolution post build
Works with DLSS 3.5
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