Key Features
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Live-streaming of 360 capture from Unreal and Unity games Engines
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Integrates into the graphics pipeline to provide the best output
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Works with post processing systems
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Network and local output systems (NDI or Spout)
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Works in-editor and post build
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Configurable post build to suit any igloo structure
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Gyro-based player crosshair system for better 360 control
Key Components
NDI Sender
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Allows sending of video and audio from Unity and Unreal over a network (LAN)
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Works in editor and builds
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Resolution is limited to network bandwidth
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Useful for VR based partial integrations (VR Spectator)
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Included in Unity toolkit, optional extra for Unreal Toolkit.
Spout Sender
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Shares textures instantly between programs on the same computer
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No limit on FPS
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16k Resolution limit
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Works in editor and builds
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Best method for communicating with ICE
Downloads
Unreal Igloo Toolkit
5.4
Change Notes
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Straight update from 5.3. No significant changes
5.3
Change Notes
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Updated Spout plugin, as 4 functions no longer compiled
5.2
Change Notes
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Added Gyro based crosshair system
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Adjusted cubemap generation system
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Added facility to change resolution post build
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Works with DLSS 3.5
5.1
Change Notes
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Updated Spout plugin to work with UE 5.1
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Supports DX11 and DX12
5.0
Download Not Available, please use 5.1
Change Notes
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Complete redesign from Unreal 4.27 due to the original plugin being unable to cross over
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Only works in Igloo ICE software, does not support legacy software (Warper, Capture, Playback, etc)
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Output is now a cubemap rather than an equirectangular
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Player pawn system no longer exists, instead it is replaced by a crosshair system
4.19-4.27
Differences to 5.0
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Works in a different way to UE5
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Cannot do floor or ceiling projection
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Uses a player pawn, rather than a crosshair that attaches to the player.
Unity Igloo Toolkit
2.0.1 - Unity 2023 onwards
Change Notes
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Complete rewrite of the entire camera system
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Supports 3D floor projection using custom shaders
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Now loaded through Unity Package manager, rather than placed into the project files.
1.3.9 - Unity 2020.3 → 2022.3 or later
Change Notes
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Optitrack rigidbody IDs can now be changed via settings.xml
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Settings wizard updated
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Fixed bug where OSC send IP Address wasn't being read.
Previous Releases
1.3.8
Change Notes
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Optitrack can now be pulled from a different server IP Address
1.3.7
Change Notes
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Revized how the Global Settings file functions
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Revised the settings file contents.
1.3.6
Change Notes
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Added Igloo TruePerspective as an output option to Spout, NDI, Stereo, and warp & Blend
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Revised how packages are added to the package manifest,
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EXT OSC is now an additional download
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Klak NDI's Nuget dependency is added to the manifest
1.3.1
Change Notes
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Fixed issue with UI Script having an error on start
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Adjusted colour of crosshair to swap between white and black
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Small changes to how Igloo prefab is rendered
1.3.0
Change Notes
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Removed redundant example scripts
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Added Igloo Settings system, and example scene
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Removed requirement for Virtual Input Cursor within Igloo Manager
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Added external Klak Spout and NDI package systems
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Changed Apply Input Settings to Apply Igloo Settings
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Apply Igloo Settings adds the package references for the Klak packages
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Button to add spoutResources to Igloo Manager
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Igloo Settings updates to accomodate the functionality of the Igloo settings UI system